Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Community

Recent updates

Shaders on fire
Yeah things are improving steady here, thanks to new approach to reflections rendering and shaders: Keep an eye open, 0.4 is just being polished and fixed, then...
Devlog #07 — The Math of Chaos and the Shader Battle (or: How We Almost Fried Our GPU Trying to Make Water Reflect a Supercell)
Hey everyone! gabrielf and _ben here from Ancient Winds Labs . Today we're talking about the v0.4.0 milestone of Chasing Winds . If you've been following along...
What's next: Accurate weather sim — and yes, we're trying the Butterfly Effect
Hey everyone! Next patch is almost ready. We've been building something we wanted to share before it goes live. The weather now has a spine. Under the hood, the...
More gameplay footage - this is getting insane...
2 files — 0.33, 0.33.0
There's always a secret to discover...
Alright, it's finally happening. WE ARE LIVE!
The wait is over. The Chasing Winds public beta (v0.30) is officially out, and we couldn't be more excited to finally put it in your hands. This is the game we...
2 files — 0.30, 0.3.0
Yay, we have Wall Clouds!
I won't write much here, just sharing some more development pics. Making realistic clouds is not an easy task... even more so with the potato-notebook I use to...
Free Demo out now!
Hey everyone! My son and I are thrilled to announce that the very first playable demo for Chasing Winds is officially live and ready for download right here on...
1 file
Development On-Going
A compilation of our work to date , with insights and pics. And videos, whenever we can 🤠 Yeah , we need a lot of review and playtesting :s Also, to finish t...
1 file

There aren't any topics yet